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# 72 16-04-2006 , 12:23 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
thanks!

Well the first thing I did was googled "beginner's c++ tutorials" then, I learnd a bit from there, and I bought c++ for dummies.

Then I decided what I wanted to program (raytracer) and I started reading on vector maths, calculus, linear algebra, etc...

As for compiler- im using a free compiler called DevC++ and also I am using 2 libraries to put pixels on the screen- SDL and QuickCG. Both are easy to install and work like a charm.

Anyway... I really need to get my ass in gear now, I am still just reading papers on Monte Carlo Path Tracing, and I don't understand a lot of it.

Also, I was thinking about making my renderer an Unbiased Renderer, but that would mean implementing Metropolis Light Transport, andI really don't want to go there.

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Last edited by MattTheMan; 17-04-2006 at 04:08 PM.