View Single Post
# 8 22-06-2006 , 02:28 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
well if you have an idea where you want it to be created, you can always enter that information into the channel box on the right.

for instance, if you create a nurbs sphere, the channel box will be focused on the sphere you just created. in the columns of translateX, translateY, and translateZ, enter the coordinates for where you want it to be, and that's where it'll move to.

hint: if you don't know the coordinates, click on an object around where you want it to appear and look at those translate numbers. then enter those same numbers (or thereabouts) into the translate inputs of your sphere, and *poof* it'll be there


Accept no substitutions.