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# 5 07-11-2007 , 04:40 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Don't planar project in perspective view; instead, planar project from the orthographic top view, in the "y" direction. Try it and see what happens.

Edit: forgot to mention to project in sections and sew everything together in the UV editor so that your texture will follow the curve when you map it to the uv's. Hope i'm not comming of too confusing.


Last edited by THX1138; 07-11-2007 at 04:44 PM.