Thread: A Character
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# 15 27-01-2004 , 12:26 PM
Ribbit's Avatar
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Join Date: Jul 2003
Posts: 39
the type of material only determines the specular highlights and other things, the reflectivity can be the same for any of them. user added image

Oh ,and yes, you can have mental ray for maya 4. although is not that simple to use as it is in 5.

.rib