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# 7 29-03-2006 , 11:11 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Hello again,

OK - I am still having problems...(surprised?)

So, I have made my colour map and the transparency map. I saved the colour as a 24 bit targa and the transparency as a 32 bit targa. I then went into maya, applied a blinn to my model and attached the colour map to the colour attribute and the transparency to the transparency attribute... But when I render my scene, this is what I get. What am I doing wrong??

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