Hello again, OK - I am still having problems...(surprised?) So, I have made my colour map and the transparency map. I saved the colour as a 24 bit targa and the transparency as a 32 bit targa. I then went into maya, applied a blinn to my model and attached the colour map to the colour attribute and the transparency to the transparency attribute... But when I render my scene, this is what I get. What am I doing wrong??