View Single Post
# 61 11-04-2006 , 07:43 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
cheers guys, everyone who mentioned about the leg pose was right user added image

I'm not too up on the rendering yet THX1138 but when the modelling is done I'll have a try at a clay render with mental ray for you user added image
Dont know why its a fairly quiet competition, I'm finding the hard edge modelling difficult which might put some people off. Saying that I've been playing eve-online a fair bit and when you dont have much time to do both gaming and modelling then it cuts into a bit too much user added image

Yep 'heavy weight' is looking a bit sturdier now 13th though the arms need some work user added image

Here's the face with a basic sculpt. Dont think I'm going to do much detail around this area.

https://www.flash-fx.net/3D/images/tr...rs/model7b.jpg


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net