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# 1 23-07-2003 , 07:33 PM
TheGreenGiant's Avatar
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Join Date: Jul 2003
Posts: 109

EASY SPRING CREATION IN MAYA?!?!

Hello,

I was wondering what's the easiest way to do a spring and gain control on it in maya is - Studio max has a default spring creator which is very well implemented and I don't understand why Maya doesn't have this as a primitive.

At the moment, what I am doing is Rotating and Translating a circle and then lofting that to get the spring. However doing it this way makes it unscalable. If I want to flatten the spring (not for animation) but just to shorten the distance between coils, it deforms the circle into oval which is not what happens in reality or what I want.

I could adjust the circles translation to get what I want but its so incredibly hassly and stupd for something so simple.

Anyone?

Thanks