Thread: Odd Appendages
View Single Post
# 1 18-07-2003 , 04:18 PM
gazzamataz's Avatar
Subscriber
Join Date: Apr 2002
Location: The Planet Apple MacTosh
Posts: 523

Odd Appendages

Please have a look at the image below, it shows two polygons sticking out awkwardly...

This was achieved by creating a simple poly thing (just messing with paint) which I then smoothed *1. I then began to paint the object exploring the UV texture editor after after automatically mapping it. Then I deleted the two polygons and put them back using append polygon tool. But as you can see they didn't go back smoothly...

I could re-smooth the object, which gets rid of the problem, but I wondered why my new two polys stick out like a sore thumb... Does smoothing do something to the surfaces other than divide them?

Attached Thumbnails

Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com