Thanks for the comments.
The anatomy is way off in some places now that i look at it. I did most of that at 1:00 at night after working on it for a few hours so its good to get some fresh looks at it.
The clothing was done using the mesh extraction and the deformation tools (Inflate, offset etc.) and the wrinkles where mostly done with the lazy mouse tool, gravity and smoothing it. The tweak brush is great for making things non-symmetrical as well. I was going for a messy look just to make it interesting.
Last edited by Some Guy; 08-06-2007 at 10:00 PM.