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# 9 08-06-2007 , 10:08 PM
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
Here are the low poly wires Steve.

For some reason Z-Brush screwed up some of the topology when i exported it but i think i can fix it. Z-Brush has a new tool that lets you transfer one mesh to another without effecting the hires sculpt . I can fix it up in Maya then bring it back into Z with better topology but still keep the work i have done. I'll read up on that and try to figure it out.

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