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# 1 10-07-2005 , 08:39 PM
Registered User
Join Date: Jul 2005
Posts: 3

Cartoon Dog by kurt...

I started using Maya a few days ago and I found this site and decided to try and make the “cartoon dog” by Kurt Boutilier. Now the 1st problem I encountered was that when I created the Nurbs Sphere and applied the “control vertex” option on it, I couldn’t select the little molding dots…so I decided to put the sphere and all the other objects(except the Plane that has the picture of the dog) in another layer. It worked and I started creating my dog.

The 2nd problem I encountered was in the 3rd video, where you convert the nurbs to polygons. I converted my Nurbs to Polygons for the head and neck…and when Kurt selects the Polygon converted neck and presses <enter> his neck model has the “lines” turn to a black color then he does the same with the head and applies the “Booleans Union” function and his model does what its supposed to. My problem was that when I hit <enter> after selecting the neck nothing happened…I hit <enter> after selecting the head and nothing happened…I clicked the “Booleans Union” action and I get a message at the bottom saying “two items must be selected” so I tried again…this time selecting the head, holding shift, selecting the neck and hitting the “Booleans Union” and poof. My neck and head disappear/ become invisible. I then go to the “display-> show all” and everything shows up except the head and neck…

I hope I made it clear enough…has anyone encountered this problem…does it have anything to do with me adding the 2nd layer???