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# 3 14-05-2003 , 03:58 AM
heddiw's Avatar
Registered User
Join Date: Apr 2003
Posts: 6
thx anyway. but:

hmmm, ok, maybe i wasnt clear,
i know, i can set move tool 2 move along object's axis, but if i set up a clip 4 1 cube-roll, the clip itself contains the moving axis, which wont change, if i rotate the cube, coz tx/tz/ty r always parents axis, in this case, world's axis.. i dont want
2 make clips 4 all possible direction. that would be a pain and a shame..user added image

so i need a parent 4 the cube, but there comes the previous problem with rotation after move.

or, how can i force maya other than adding a dummy parent 2 move an object along its local axis like using channel's tx/tz/ty..

thx...