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# 8 30-01-2003 , 04:39 AM
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Well, I was having too much trouble with set driven keys, so I chose a different path. I have decided to not use dynamics at all since they are turning out to be quite unreliable as far as animating gears go. I decided to use expressions, which gives me a perfect animation with no errors at all. I have 9 gears and can animate them all by rotating only one. What I am wanting to do now is make these gears rotate three wheels. Easy enough - just create a wheel for three gears and parent them to the specified gears. Here's the hard part. I want these wheels to turn a track. One similar to a walking machine, or more specifically - the tracks of a tank. This would be easy if the tracks went in a circle, but thet don't obviously. I'd like for the tracks to be made up of a bunch of flat cubes (rectangles actually) and have them rotate around so it looks like one big track. I want this to be linked via expressions to gear1, which is the gear that drives everything else. Is this even possible?


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