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# 1 07-10-2010 , 04:57 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162

Creating multiple proxy onjects

Does anyone know of a way I can speed up creating proxy objects of the geometry in a scene. Say I have a scene where ther are 100 seperate pieces of geometry. If I want to smooth them all, I have to convert each one to a sub div surface or create a proxy object, in turn, one by one. You dont seem to be able to select more than object and smooth them. Am I right...and I just have to do each one in turn?