Originally posted by ctbram
Here is a polygon version...
at the polygon version you've use a boolean of the surfaces..
you mean like this picture?
or do you mean like, create 2 cubes >> combine them >> & boolean. how can i create this shoe shape very fast with polygons? possible for a little more explaning of the proces?
about the nurbs..
can you explain what settings i'll have to use at the conversion from nurbs to polygons. everythime i did it 've got some strange edges in my polygon model... when i convert from nurbs to polygons!
MANY thx for you're support all ready!