View Single Post
# 3 20-12-2013 , 11:36 PM
Registered User
Join Date: Aug 2011
Location: Sliema Malta
Posts: 497
Wire deformed with joints riveted to the clusters. You can then apply a sin wave in the node editor to create the rippling. Without seeing your character it is hard to say how I would use ncloth if needed to. With ncloth you have multiple settings that control the connectivity of the chain based on radius and density. Keep in mind that ncloth also has presets for diff types of cloths.