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# 10 07-12-2011 , 12:00 AM
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Technical Director
Join Date: Feb 2004
Posts: 2,988

I've already figured what happened: I exceeded the poly numbers (spheres were double-smoothed and my scene was HUGE).

That still shouldn't CRASH mental ray. It should be slow, as it's writing to the disk (virtual memory); but it should still render.


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