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# 2 12-02-2006 , 08:43 PM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
I don´t know much about mel, but you could try something. change your script. replace
"polyTexturePlacementPanel1" in line 1173 and 361 with "TextureViewWindow" and save it. then reopen maya.


if that doesn´t work try this: in the scriptEditor check "Echo All Commands". now open the textureEditor by using maya´s GUI.

doing so my SE says:

editMenuUpdate MayaWindow|mainEditMenu;
TextureViewWindow;
tearOffPanel "UV Texture Editor" "polyTexturePlacementPanel" true;
addTextureWindow polyTexturePlacementPanel1;
createModelPanelMenu modelPanel1;
createModelPanelMenu modelPanel2;
createModelPanelMenu modelPanel3;
createModelPanelMenu modelPanel4;
buildPanelPopupMenu graphEditor1;
buildPanelPopupMenu polyTexturePlacementPanel1;
// Result: polyTexturePlacementPanel1Window //



//closing the textureEditor//
removeTextureWindow polyTexturePlacementPanel1;



I know this sounds weird, cause by default textureEditor is panel1. if you have another panelnumber, let´s say polyTexturePlacementPanel23, change this number in your script. that might be of no help at all, but whenever I have a prob I take a close look to what the SE says. SE is a real great improvement for troubleshooting.

cheers!