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# 6 21-11-2005 , 04:50 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
you shouldn't be using maya's dof. it's crap basically! What you need ot do is render a depth pass separately and use that in photoshop/shake/after effects etc to blur the image. This way you wouldn't have to re-render with your 50k rays (which is an obscene amount of rays btw! user added image) and you cna tweak it till it looks perfect. I'd do that rather than mess with the render settings.

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A


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