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# 11 18-10-2009 , 04:57 PM
RockyMills_01's Avatar
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Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Hey Guys,
Here are some more updates on he character.
I decided to keep the polygon hair but I wont smooth them with the rest of the model to keep its sharpness.
I added more geometry like the teeth and tongue and a few accessories. The final base Poly count is 3702 not too bad. I think the character is still fairly light.

If you guys identify any issues in the mesh please let me know.

Thanks for the comments.


Last edited by RockyMills_01; 17-04-2013 at 12:04 AM.