Hey Guys,
Here are some more updates on he character.
I decided to keep the polygon hair but I wont smooth them with the rest of the model to keep its sharpness.
I added more geometry like the teeth and tongue and a few accessories. The final base Poly count is 3702 not too bad. I think the character is still fairly light.
If you guys identify any issues in the mesh please let me know.
Thanks for the comments.
Last edited by RockyMills_01; 17-04-2013 at 12:04 AM.