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# 3 19-12-2003 , 05:38 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I believe that would be your shadow settings. Try a higher Dmap resolution and a filter size of 2.

If you're not using lights or shadows, then I would think it would be the lack of geometry as suggested. I think the main thing you'd need to do in such case is simply make it quads. One thing that I sometimes do is Triangulate, and then Quadrangulate a model.


-Mike
The Maya Toolbelt