Thread: custom shader
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# 9 09-11-2003 , 03:58 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
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After doing a little reading, I'm not entirely sure a condition node would work anyway as I believe it's directly related to outcolor. Ive used it to create a double-sided shader before and was thinking along the lines that you could use it to make a condition that if facing ratio is 1, make the blinn's reflectivity 0 and if not, reverse it with the reverse node. What gnomon video were you originally referring to? If I have it, I might be able to look it up for you.


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