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# 16 21-03-2008 , 04:48 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
A static pic isnt a reflection, its a texture, so that dosent really count.

Theres a lot of work going on with realtime raytracing GI and caustics etc at the moment, so it might start to filter through into games when its done, in fact I think a lot of the reflections are using newer raytracing techniques so I suppose its just programmers getting used to the implementation of it all.


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