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# 2 17-07-2007 , 11:06 PM
mr pix.'s Avatar
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Join Date: Jul 2006
Location: london
Posts: 519
wow u dont want much do you!!

lol kidding

ok, erm for the camera, i would create 'camera and aim' then constrain the point to the object. Then keyframe the camera around the bullet as it moves (i think this is what you want)

as for engraving it, you can use a displacement map. check this link if you dont know much on displacements https://www.leighvanderbyl.com/pdf/texturing.pdf (page 12).
Take your uv's into photoshop and right the word you want, save it, and create a bump map/displacement map.

To make it spin, depending how much, just set a key at the begining, and type in like 50,000 in your rotate channel box at the end. However, you may only want it to spin a bit, or spin and spin back so the numbers are up to you.

As for the blood?! Realflow is the one for you! Best program (apart from maya) ive stumbled across. www.nextlimit.com/realflow for a free trial


those who succeed are only the failures that never gave up.

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