Thread: UV-Mapping..???
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# 3 17-04-2003 , 10:31 PM
DukerX's Avatar
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Join Date: Nov 2002
Location: Sandnes, Norway
Posts: 99

Splitting the mesh

Now I've been looking at tutorials, reading manuals and all sorts of stuff, but what I can't figure out is how to split the mesh into smaller fragments in the UV Texture editor.

Right now my mesh is a messuser added image with lines going all over the place, crossing and intersecting and i'm starting to get pissed (and it's late)....user added image


-DX-