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# 13 17-05-2003 , 10:56 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
I havn't looked at the shader to see if there is an editable, or locked-out transparency node,
but try making a layered shader with:
-a basic Blinn on the bottom containing your ramp transparency,
-then add the diffraction shader on top of that at about 80% opacity with a blend mode of ADD.
(or try them all to see what might work best for a blend modeuser added image

Good luck!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com