Thread: Amelie
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# 1 20-08-2005 , 06:31 PM
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Join Date: Jul 2002
Location: Chicago, IL
Posts: 62

Amelie

She is finally done!

This was mostly a modeling exercise so I did not spend too much time on textures (I just wanted a good skin texture).

She is quite heavy (over 1 million polys, almost all quads). The main goal I set for myself was to model as much detail as posible. That's why I wasn't too concerned with the poly count.

The images dont really show all the details. All the screws (screw holes) are modeled, all the "cable connections" are modeled, etc...

Comments greatly appreciated.

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Last edited by Lookey; 20-08-2005 at 07:08 PM.