Thread: new project
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# 30 25-02-2008 , 03:19 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
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thanks mayamaniac. user added image

so i have a quick question - at the moment the hands of my model are pretty low poly. I was planning on posing him with each of the hands in a different pose. so i was wondering, can i do some sculting in zbrush before posing, add the sculpt as a normal map, rig and pose each of the hands and then do some further sculpting in zbrush? otherwise i would have to pose the hands and then sculpt each seperately which seems counterintuitive... any advice would be great!
user added image


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