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# 3 24-09-2006 , 12:54 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
if you just want it to be by joint power alone, you'll need to really get particular with the weight painting. The position of the joint within the mesh would also be a factor.

To get it as realistic as possible, you could also make use of blend shapes to get the fine nuances of the contraction right.


-Mike
The Maya Toolbelt