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# 18 21-03-2008 , 12:39 PM
twisteddragon33's Avatar
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Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
i wasnt a fan of Bioshock. I just didnt like the whole premise and found it overly predictable, but as far as art/game design goes i found it too cliche in a lot of ways that are outdated.

shinyness in games has been getting rediculous for a while. sometimes it makes sense a lot of times it just does not. Ill give some examples like a racing game, Having the cars be overly right-off-the-showroom floor shiny is okay in that type of game ide assume. Like Forza 2 and other racers. Having the ROAD be shiny... not needed.

the worst culprit ive ever seen in the game Marvel Ultimate Alliance for X-Box 360, Every person in that game was highly detailed but SHINY. to the point of glowing it was bad. Especially those that shouldnt be that shiny like iron man(who doesnt have a reflective costume), its okay if maybe iron man had a little more shine but captain america? moon night? they almost glowed it was bad. Especially in the cut scenes.

Aright my little rant is done.


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