Hello friends! Well, I am trying to get a simple car mesh with lights, front side. I´ve done the following steps: 1. Create a PolyCube 2. Convert Poly --> to SubDiv 3. SubDiv Surfaces --> Full Crease Edge/Vertex Question 1: Is it possbile to set the strength of the crease per hand ? --> I mean, can I set different values ? Question 2: On the images below you can see the strange distortion on the edges from the lights. How can I avoid that ? thank you soo much for helping me, bernhard