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# 4 04-12-2017 , 11:08 AM
Registered User
Join Date: Dec 2017
Posts: 1
hello,
sorry for the 9 years late answer. the %x expression works well but keyframes enable much more controls on the texture (as graph and driven keys for example)!

you can break connections for the expression in the channel box for your file texture (accessing it by uncheking dags object only in outliner) then keyframing the frame extension and post infinite it as you usually would...