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# 3 29-11-2007 , 07:47 AM
blackstrings's Avatar
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Join Date: Apr 2006
Location: United Sates
Posts: 79
I think the cheek model would have to pop or extrude out a good distance for the lines to show up on the cheek bone. You may want to play around with the curve tolerance and Min edge angle, in the vector render attributes.


9 months into Maya...and still learning...
0 experience with any other 3D programs