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# 3 29-10-2005 , 10:50 PM
Registered User
Join Date: Sep 2005
Posts: 7
Thank you.

Rather than make a new topic I should just keep all my queries to this thread. So here comes another one;

I'm working on making a short animation clip (roughly 45 seconds) and I'm currently in the modelling phase. Right now my character (a robot) has:

~7,000 Verts
~12,000 Edges
~6,000 Faces
~13,000 Tris
~9,000 UVs

It's roughly 80% complete and everything is still in lambert1. Rendering at 640x480 software production quality ranges from 5-15 seconds. From that, I'm theorizing that the animation would take 30 seconds to render each frame so it's pretty much 45 x 24 x 30 = 32400 or 9 hours of rendering time if I used the model for the entire duration of the animation. Would this be a good guess?

For color, it's going to be pretty much lambert and a couple of Blinns here and there and it looks like I'll have about 15 or so textured polys.