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# 1 04-09-2006 , 05:58 PM
Sepo's Avatar
Banned
Join Date: Feb 2006
Location: Norway
Posts: 36

UV problem - texture placement is wrong.

Hey. I need to texture a pant, and I have used Cylindrical mapping for fixing the UV's the way I want them to be. The problem is when I add a texture, the placement seem to be wrong and are not following the UV's. You can see the problem on the images.

user added image

user added image

user added image

How can I fix it so the blue colour (or the checker) gets where the UV's is?

I appreciate any help.