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# 8 28-07-2008 , 03:12 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
i might be wrong, but i don't think the problem doesn't have anything to do with your uvs - i think it's a problem with your modeling - if you don't want that area to stretch you need to add more geometry in that area. post a wire!


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Last edited by arran; 28-07-2008 at 03:46 AM.