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# 1 10-11-2008 , 10:30 AM
Registered User
Join Date: Oct 2008
Posts: 17

Combining Polygons with surfaces?

HI. I;ve created an object with lots of Polygons and Beveled edges (surfaces) and now i want to make it one object.

I can't do Boolean union becuase it needs polygons and won't accept the surfaces.

It lets me do Combine but ignores the surfaces and just uses the polygons.

I know i can just copy it instead but i prefer if it was just one object.

thanks

EDIT: And if i Do copy it, i get a wierd thing where if al the objects are selected, some would move faster than others using the move tool, as if they were on a different scale.
any ideas?