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# 7 18-03-2009 , 03:55 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
The blurryness in this case is most likely your texture res is not high enough , you have to take into account how much space of the texture the UV's actually occupy and by that i mean that if the uv's only occupy half of a 1024 res image then the texture res on the material is going to be 512 ect .




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