sorry.. accidently was in a hurry to respond and hit quick reply too quickly. Hm.. yeah.. this book is definitely great. There's a chapter about textures, and it really doesn't tell you why you do this or why you do that. That's the onlything i really didnt like. It jumps from a simply texturing of a helmet then into somthing really complex. I know when i was going from 3d max to maya, it was hard for me to understand it. But besides that the lighting and shadows chapter are extremely great.