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10-05-2013, 05:32 AM   #5
JustMcCollum
Registered User
 
Join Date: Oct 2012
Posts: 18
Quote:
Did you run the mentalray diagnostics?

http://download.autodesk.com/us/maya...mber=d0e582893
This is what I get in the render diagnostics.

// Warning: file: C:/Program Files/Autodesk/Maya2014/scripts/startup/rememberViewportSettings.mel line 43: Active stereo does not work with Aero enabled. Active stereo has been disabled. //
// untitled //
commandPort -securityWarning -name commandportDefault;
// mental ray for Maya 2014
// Mental ray for Maya: using startup file C:/Program Files/Autodesk/mentalrayForMaya2014//maya.rayrc.
// mental ray for Maya: setup
// mental ray for Maya: initialize
// mental ray for Maya: register extensions
// mental ray Node Factory: loaded
// mental ray for Maya: successfully registered
// mental ray for Maya: loading startup file: C:/Program Files/Autodesk/mentalrayForMaya2014//maya.rayrc
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/abcimport.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/abcimport.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/architectural.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/architectural.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/base.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/base.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/builtin_bsdf.mi
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/contour.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/contour.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/paint.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/paint.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/physics.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/physics.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/production.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/production.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/ptex.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/ptex.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/subsurface.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/subsurface.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/surfaceSampler.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/surfaceSampler.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/userdata.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/userdata.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/include/useribl.mi
// loading C:/Program Files/Autodesk/mentalrayForMaya2014/shaders/useribl.dll
// generating Maya nodes...
// AbcExport v1.0 using Alembic 1.1.2 (built Oct 22 2012 17:06:34)
// AbcImport v1.0 using Alembic 1.1.2 (built Oct 22 2012 17:06:34)
updateRendererUI;
updateRendererUI;
file -f -options "v=0;p=17;f=0" -typ "mayaBinary" -o "C:/Users/Justin/Documents/maya/projects/Kitchen - Contemporary/scenes/Contemporary Kitchen.mb";addRecentFile("C:/Users/Justin/Documents/maya/projects/Kitchen - Contemporary/scenes/Contemporary Kitchen.mb", "mayaBinary");
requires "Mayatomr" "2013.0 - 3.10.1.4 ";
requires "stereoCamera" "10.0";
// File read in 0 seconds.
// Warning: line 0: Encountered a non-manifold vertex. Cannot Bevel. //
// Warning: line 0: Can't perform polyBevel13 on selection //
// Warning: line 0: Encountered a non-manifold vertex. Cannot Bevel. //
// Warning: line 0: Can't perform polyBevel14 on selection //
// Warning: line 0: Can't perform pasted__polySplit1 on selection //
// Warning: line 0: Can't perform polySplit3 on selection //
// Warning: line 0: Can't perform polySplit4 on selection //
// Warning: line 0: Can't perform polySplit5 on selection //
// Warning: line 0: This file is from an older version of Maya. If saved, it will not be readable by previous versions. //
// Warning: file: C:/Program Files/Autodesk/Maya2014/scripts/startup/findStartUpCamera.mel line 130: Could not find an appropriate startup camera: front. A substitute will be used. //
MENTAL RAY RENDER DIAGNOSTICS:
// 0 warning

I'm not sure what any of this means really. I installed Maya 2014 to see if that would fix it, but it didn't.

Can somebody please help me clarify what the diagnostics say? Thanks.

P.S. I don't understand how it can be geometry problems. When I delete ALL of the geometry and objects from the scene completely, Mental Ray still crashes the program.

Last edited by JustMcCollum; 10-05-2013 at 05:40 AM.
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