Thread: Swimming fish
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# 3 29-09-2002 , 03:50 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
yeah, with that, you create a motion path and attach the fish object to it. Then, with object flow, it creates a lattice that runs along the motion path that deforms the model to curve and bend when turning and such. I don't know about using it for instanced particles, though.


-Mike
The Maya Toolbelt