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# 2 29-11-2005 , 08:26 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
Posts: 2,133
Well, Maya supports dwg (cad) files. I'm not sure what you're interested in seeing. Set your measurement unit settings in settings/prefs, import a dwg file, snap to point, then model, texture, render with MR, composite/post-process the way you'd do any project. V-Ray is coming out for Maya soon...this is the renderer that makes studio max popular for architectural viz....should be interesting.


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