hey coldwave, me again.
Erm i think the way you do it is...
Select your main control curve make sure all the transformations are frozen (im guessing you know this part as you have the rig done).
Now shift - select the root joint and go to Constraints > Scale
Now by rights, (i just tried, and tested it), you should be able to scale your character by using the main control curve
Let me know how you do
those who succeed are only the failures that never gave up.
https://www.vimeo.com/7080130