Thread: texturing
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# 3 15-01-2005 , 02:26 PM
Registered User
Join Date: Dec 2004
Posts: 24
ok thx its ok
i use a roow in the hypershade lambert menu
find UVcordinates (use another aroow )
find 2D teture placement
but each face got the same uv how i can just UV one face of my cube one by one because i only got distortion in one face.
thx


perfect