Thread: Emblem
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# 3 18-11-2006 , 04:14 PM
enhzflep's Avatar
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Join Date: Oct 2006
Location: Melbourne
Posts: 313
Yeah, yeah. Problem understood.

Well, it really depends on the use that this object will have. Will it be seen from side on? Is it going to be hi or lo poly?

I guess you could either create some text or curves, bevel plus or whatever it's called and then attach to flat band.

Or, If you're willing to accept a somewhat cheaper solution, then you'd just use displacement or bump maps.

I've included a couple of files for you to have a look at.

Instructions.
----------------
1) Create a new scene.
2) Create a poly plane - 2.56 x 1.28 units
3) Rotate 90 in X
4) Create new blin
5) Map colour to Enhzflep Colour.jpg
6) Map bump to Enhzflep Bump.jpg
7) Render

I've included the bump, colour and finished image files.

Just remember - I've only used 2 levels for the bump. White and black. The files are jpgs, hence the artifacts.
Total time spent is 5 mins including this post. You'll achieve something much nicer after some time and efort.

Good Luck.

Attached Files
File Type: zip bumpmappedlogo.zip (41.9 KB, 140 views)