Yeah, yeah. Problem understood. Well, it really depends on the use that this object will have. Will it be seen from side on? Is it going to be hi or lo poly? I guess you could either create some text or curves, bevel plus or whatever it's called and then attach to flat band. Or, If you're willing to accept a somewhat cheaper solution, then you'd just use displacement or bump maps. I've included a couple of files for you to have a look at. Instructions. ---------------- 1) Create a new scene. 2) Create a poly plane - 2.56 x 1.28 units 3) Rotate 90 in X 4) Create new blin 5) Map colour to Enhzflep Colour.jpg 6) Map bump to Enhzflep Bump.jpg 7) Render I've included the bump, colour and finished image files. Just remember - I've only used 2 levels for the bump. White and black. The files are jpgs, hence the artifacts. Total time spent is 5 mins including this post. You'll achieve something much nicer after some time and efort. Good Luck.