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# 13 14-10-2007 , 07:03 AM
Registered User
Join Date: Mar 2007
Posts: 1,055
Jsprogg,

how do you do that? I'm uv mapping just now too, and sometimes it is assigning the UV to the default shader when I uv (the black and white check). Be good to know how you choose this.

How do you choose which faces are assigned to what surfaces?

thanks,

gubar