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# 7 26-10-2007 , 01:19 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712

couldnt you just create fur on your plane and color it green to simulate grass?

You also need to do the UV's on a poly object for Fur to cover correctly so no time save there.It is possible to get away with just automapping the UV's with fur but you might get some weird results if it a complex model but a deformed plane for grass should be quick and easy to map.




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Last edited by jsprogg; 26-10-2007 at 01:37 AM.