Originally posted by DJbLAZER I'm using Maxwell Renderer. I have 3 rectangular lights. Two white and one yellow. And a grey environment that casts a bit of ambient light. thanks for the info Originally posted by plaski all your keyboard needs now is a crap load of dust inbetween the keys. lol. I can't tell if its 3d or a photo. yea it need some dust now, i think he can use an ambient occlusion pass for that or just do some post work in ps.