Thread: Commodore 64
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# 43 08-06-2007 , 02:03 PM
younglion's Avatar
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Join Date: Jun 2005
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Posts: 646

Originally posted by DJbLAZER
I'm using Maxwell Renderer. I have 3 rectangular lights. Two white and one yellow. And a grey environment that casts a bit of ambient light.

thanks for the info

Originally posted by plaski
all your keyboard needs now is a crap load of dust inbetween the keys. lol. I can't tell if its 3d or a photo.

yea it need some dust now, i think he can use an ambient occlusion pass for that or just do some post work in ps.


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Kleemann cl65
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