View Single Post
# 1 28-08-2008 , 03:30 AM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567

emitting fluids at collsion points

Hey guys,

I would like to be able to emit fluids at collisions points (similar to particles' version), for instance if i had some geometry go through a layer of fluid (like a thin layer of mist etc) when the object goes through it, it leaves a hole but how would I go about getting the puff that would go up around the hole when the object hits.

Many thanks

Chris