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# 1 02-05-2007 , 11:42 PM
Registered User
Join Date: Apr 2007
Posts: 5

Why does moving left foot affect right one a bit too?

This is the second time I've had this problem. I made a human model, made a skeleton, and skinned it. When I move one foot, the other morphs a bit. I had the same problem with a model last year, the very last joints affected one another. I deleted history and froze transformations before skinning, still didn't help. Any ideas?

thanks

-Tang